ANDARU, MARVEL RASYAD (2022) USER EXPERIENCE PADA PERANCANGAN APLIKASI BATIK CLOTHES SIMULATOR BERBASIS AUGMENTED REALITY DARI SUDUT PANDANG KONSUMEN BATIK. Undergraduate thesis, UNIVERSITAS DIPONEGORO.
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Text (ABSTRAK)
TI.22.48 Marvel Rasyad Andaru.pdf Download (6kB) |
Abstract
Penggunaan batik sudah sangat populer dan bahkan sudah mulai mendunia.
| Item Type: | Thesis (Undergraduate) |
|---|---|
| Subjects: | Engineering |
| Divisions: | Faculty of Engineering > Department of Industrial Engineering |
| Depositing User: | Mr sholikin FT |
| Date Deposited: | 03 Mar 2026 07:28 |
| Last Modified: | 03 Mar 2026 07:28 |
| URI: | https://eprints2.undip.ac.id/id/eprint/46450 |
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